I was just thinking about a few things (game related of course) this afternoon and thought that I'd just jot them down. Why? Well, why not. This is a blog after all.
- I like sandbox settings in table-top role playing games a LOT. So why is it that I don't especially take to that type of game in the electronic genre? I liked Oblivion and Fallout 3...but I didn't love them. In fact, I only got a little ways into Fallout 3 before I shelved it. I just wasn't into it that much. I sort of feel a bit deficient for doing it...I mean, it won all sorts of awards. But I find myself growing restless when playing, it just doesn't hold my interest so much. BUT, I really did like Mass Effect, so maybe there is hope for me yet.
- I'm going to try and start up my family Labyrinth Lord game sometime this weekend. We generally take a break in the summer due to the fact that the girls just love playing out doors. I've got a problem though, for some reason I didn't record the last session on the blog. I have no idea why I didn't. I was fairly religious prior to that. So, I'm going to have to go strictly off my faulty memory. Yikes!
What I do remember:
- They've made their way into the main chamber in the Upper Caves from FightOn's 'The Darkness Beneath'. Where they recovered the holy sword of St. Gyxag.
- The Red Book was missing though.
- They spoke with St. Gyxag's ghost and he told them that the book was stolen.
- St. Gyxag pointed in the direction of the culprits.
- Hambly, the leprechaun, and his halfling henchmen stole it for Ylfrit, the fey queen.
- They need to find an alternate way out.
- They haven't lost any henchmen.
- There's a were rat and an evil priest covering the known exit.